System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.11
Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15
Worked: (newest version of Blender that worked as expected)
Short description of error
I am making an animation of a very complex machine. I created materials, set lights, animated the camera movement and animated individual components / assemblies.
When I render the animation with cycles, it sometimes happens that the moving parts are black in the first frame of the movement. In the frames before and after the material is displayed correctly. Only in this one first frame where the movement begins and also only the components which begin to move. Most of the time it works if I render the single frame again afterwards.
Exact steps for others to reproduce the error
Unfortunately, I can not describe. And unfortunately I can not give out the file for privacy reasons.


