System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: GeForce 840M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15
Worked: version 3.0.1
Short description of error
On Blender 3.1, the node "Normal" on the compositing part don't seems to work properly :
- It output nothing
- It's visually incomplete with the rotating ball removed (and technically different from the official documentation)
Doc: https://docs.blender.org/manual/en/latest/compositing/types/vector/normal.html
It work as expected on 3.0 and previous versions.
Exact steps for others to reproduce the error
On node compositing, simply add a "Normal" node (Vector > Normal).

