Maniphest T96876

Geometry nodes. Extrude node offset scale have multiply soft limits below zero
Closed, Resolved

Assigned To
Hans Goudey (HooglyBoogly)
Authored By
Vyacheslav (hitrpr)
Mar 30 2022, 3:09 AM
Tags
  • BF Blender
Subscribers
Hans Goudey (HooglyBoogly)
Richard Antalik (ISS)
Vyacheslav (hitrpr)

Description

System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-03-28 21:29, hash: rB27424b758a87
Worked: (newest version of Blender that worked as expected)

Short description of error
I expect, that extrude offset should work equally both sides, negative and positive.
But with negative side it have annoying soft limits at certain numbers…

Related Objects

Mentioned Here
rB4a93c4bf1d39: Geometry Nodes: Remove soft min from extrude node scale

Event Timeline

Vyacheslav (hitrpr) created this task.Mar 30 2022, 3:09 AM
Hans Goudey (HooglyBoogly) closed this task as Resolved.Mar 30 2022, 3:49 AM
Hans Goudey (HooglyBoogly) claimed this task.
Hans Goudey (HooglyBoogly) added a subscriber: Hans Goudey (HooglyBoogly).

This isn't exactly a bug. But I've known about this for a bit, I just keep forgetting to change it. So thanks for the reminder!

Fixed with rB4a93c4bf1d39.

Richard Antalik (ISS) added a subscriber: Richard Antalik (ISS).Mar 30 2022, 3:49 AM

@Hans Goudey (HooglyBoogly) What do you think?

Vyacheslav (hitrpr) added a comment.Mar 30 2022, 9:43 PM
In T96876#1331911, @Hans Goudey (HooglyBoogly) wrote:

This isn't exactly a bug. But I've known about this for a bit, I just keep forgetting to change it. So thanks for the reminder!

Fixed with rB4a93c4bf1d39.

Thanks.