System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.68
Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-02-21 23:28, hash: rBfcda858e3200
Description
Last edit: IT IS NOT A BUG
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A is box which is big enough to wrap the icosphere B. Geomtry nodes on top of A, when casting rays from A in the inversed normal direction to B, the "hit position" sometimes return "0,0,0"s.
When A's subdivision been set to 2 or above, the bug can be seen.
Blend file for test:



