System Information
Operating system: Linux-5.13.0-39-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.60.02
Blender Version
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: rBcc66d1020c3b
Short description of error
Try opening in Blender 3.1 or 3.2 (GPU subdiv enabled) the following simple file shared here:
https://blenderartists.org/t/how-does-blender-use-ram-and-vram-during-rendering/1372127/3
You can also reproduce the crash by following these steps:
Open default scene. On the cube add two Subdivision Surf modifiers. In the last modifier in the stack you modify Viewport Levels to 0 and it will crash.