System Information
Windows 10
Graphics
NVIDIA GeForce GTX 1660 Ti
CPU
AMD Ryzen 9 3950X 16-Core Processor
Ram 64GBs
Blender Version
Broke in 3.0 (twice) and also Manage to have it happen in 3.1 (once) today. Breaks all Blenders when it happens.
How it Happened
Working in Blender. Rendering. I hit escape to end the render either because it is at a suitable state or because I do not like the results etc. When this happens I get a complete exit in 3.1 as in it escapes render and exits software (Happened every time today). This sometimes leads to a complete breaking of Blender maybe Python.
Reproducing
This is a hit-or-miss bug. Exact steps. Hit render I usually am in the 2040x4080 (Mostly using def settings may up the trans sampling to see proper transparency.) or 4080x4080 for size and hit escape after I say it gets 70 percent done. Where it is decently clear render wise. Sometimes it will exit the whole thing. With 3.1 it has happened every time I hit ESC to end a render. It feels like I legit hit exit somehow by mistake in 3.1 in 3.0 it usually crashes a second or two after it gets back to the viewport (very rare and very obviously a crash). Now this crash will either just crash your Blender and you can start it up or you crash Blender hard enough that when you open it, it immediately exits out. This video shows that it also breaks all other Blenders from opening. I know how to fix it just a logout and log in but this bug is I think more important to you than me considering how it breaks and potentially what it breaks.
Here is a video of it refusing to open Blender. I try to open 3.1, 3.0, 2.9 and a 2.8. This is why I say it could be a python bug in itself not sure I have no other python based apps to try and open.
(Hit run. typed in python and it brought up the shell without issue so it is limited to Blender. So not a super big issue now.)