System Information
Operating system: Windows 11 (Build: 22000.593)
Graphics card: Nvidia RTX 3090, Nvidia RTX 3080
Blender Version
Broken: 3.2, 81ec3dce6542, master, 2022-04-06
Worked: NA
Short description of error
USD Material assignment is correct but the material preview viewport shading is showing "fragmented" textures.
Exact steps for others to reproduce the error
- File, Import, usdc
- Check Import USD Preview
- Change Viewport to Material Preview Mode

