Maniphest T97566

Viewport Render Animation freeze Blender
Closed, Duplicate

Assigned To
None
Authored By
Mikhail Rachinskiy (alm)
Apr 23 2022, 2:53 PM
Tags
  • BF Blender
Subscribers
Mikhail Rachinskiy (alm)
Pratik Borhade (PratikPB2123)

Description

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 860M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79

Blender Version
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: rBcc66d1020c3b
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-23 13:09, hash: rBc486da0238bd
Worked: 3.0 release

Short description of error
In Blender 3.1 and 3.2 alpha using Viewport Render Animation to render a sequence of tiff or png images freezes Blender between frames 15 and 60.
CPU usage spikes to 100% and stays there until Blender forcibly closed.
Blender 3.0 renders the same file just fine.

Here is --debug-all output.
There is no error message, it's just froze after depsgraph evaluation.

wm_event_do_handlers: Handling event
wmEvent type:272 / TIMER, val:0 / NOTHING,
        prev_type:0 / NONE, prev_val:0 / NOTHING,
        shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, is_repeat:0,
        mouse:(441,233), ascii:'', utf8:'', pointer:000001D0363AA778
[SCScene :: ViewLayer]: Operation is entry point for update: IMAGE_ANIMATION()
[SCScene :: ViewLayer]: Accumulated recalc bits for WOWorld: 0
Depsgraph updated in 0.000045 seconds.
Depsgraph evaluation FPS: 2.398232
wm_window_make_drawable: set drawable 1
UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus"
wm_window_make_drawable: set drawable 2
UI_menutype_draw: opening menu "IMAGE_MT_editor_menus"

wm_event_do_handlers: Handling event
wmEvent type:272 / TIMER, val:0 / NOTHING,
        prev_type:0 / NONE, prev_val:0 / NOTHING,
        shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, is_repeat:0,
        mouse:(441,233), ascii:'', utf8:'', pointer:000001D0363AA6B8
[SCScene :: ViewLayer]: Operation is entry point for update: IMAGE_ANIMATION()
[SCScene :: ViewLayer]: Accumulated recalc bits for WOWorld: 0
Depsgraph updated in 0.000043 seconds.
Depsgraph evaluation FPS: 2.413479

Exact steps for others to reproduce the error

  1. Open attached blend file.
  2. Use 3D View > View > Viewport Render Animation

Event Timeline

Mikhail Rachinskiy (alm) created this task.Apr 23 2022, 2:53 PM
Mikhail Rachinskiy (alm) updated the task description.Apr 24 2022, 5:27 PM
Mikhail Rachinskiy (alm) updated the task description.Apr 24 2022, 8:37 PM
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).Apr 25 2022, 8:34 AM
Pratik Borhade (PratikPB2123) added a comment.Apr 25 2022, 8:39 AM

Thanks for the report. I can confirm. This is actually same issue as in T96880: Regression: 'Viewport Render Animation' stuck and crashes
Will edit other report and close this as duplicate

Pratik Borhade (PratikPB2123) closed this task as a duplicate of T96880: Regression: 'Viewport Render Animation' stuck and crashes.Apr 25 2022, 9:57 AM