Maniphest T98060

Generative modifiers, two+ materials and GPU subdivision produce glitchy geometry in Edit mode.
Closed, Archived

Assigned To
None
Authored By
Vyacheslav (hitrpr)
May 12 2022, 1:24 AM
Tags
  • BF Blender
Subscribers
Vyacheslav (hitrpr)

Description

System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 473.04

Blender Version
Duplicate of T96845: Regression: GPU Subdivision with mirror/Array modifier shows artifacts
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: rBcc66d1020c3b

Short description of error
I tested Mirror, Bevel, Solidify, Triangulate. They cause glitch.
Wireframe modifier do not.
Open the file, enable GPU Subdiv, look at edit mode


The issue appears, when you have 2+ materials, assigned to surface. Here how it looks:

Event Timeline

Vyacheslav (hitrpr) created this task.May 12 2022, 1:24 AM
Vyacheslav (hitrpr) closed this task as Archived.May 12 2022, 1:27 AM
Vyacheslav (hitrpr) updated the task description.