System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: Quadro RTX 4000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.91
Blender Version
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: rBcc66d1020c3b
Worked: n/a
Short description of error
Strange surface artifacts appears if you use GPU subdivision + normal map + Armature Modifier. I'll noticed that problem in a project, so I did a example file to show the bug... but maybe I'am doing something wrong...
Exact steps for others to reproduce the error
Mesh + add Armature Modifier + add Subdivision Modifier + add Normal Map to the Shader + activate GPU subdivision
GPU subdivision ON
GPU subdivision OFF

