System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.07
Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: rBf1cca3055776
Worked: (newest version of Blender that worked as expected)
Short description of error
Displacement node gives incorrect displacement in combination with geometry node
Exact steps for others to reproduce the error
Test file:
In the above test file the object is shaded smooth and thus the true normal output and the normal output of the geometry node should be identical.
However when plugged into the normal input of the displacement node it giaves different displacement for each geometry node output, which is especially visible along the edges of the cube.
Thank you and have a great day!