Maniphest T99276

Semi transparent render results saved to tiff or png looks significantly different
Closed, Duplicate

Assigned To
None
Authored By
baoyu (baoyu)
Jun 29 2022, 6:17 PM
Tags
  • BF Blender
  • Render & Cycles
  • Images & Movies
Subscribers
baoyu (baoyu)
Germano Cavalcante (mano-wii)

Description

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.96

Blender Version
Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-06-05 19:05, hash: rB8589f60546b3
Worked: NEVER WORKED

Exact steps for others to reproduce the error
I've provided 2 blend files in the attachment.
alpha.blend is the how the images are product with. Open it to see the shaders or settings.

composit.blend has 3 images packed in. The exr image put over a pure black background is what it should be like. The png/tiff image put over a pure black background is excatly what they appears in Photoshop which is significantly different from the exr comp.


Event Timeline

baoyu (baoyu) created this task.Jun 29 2022, 6:17 PM
baoyu (baoyu) updated the task description.
baoyu (baoyu) added projects: Render & Cycles, Images & Movies.
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).Jun 30 2022, 9:08 PM

This is a limitation with more alpha emission.
PNG, TIFF has conflict when defining how emission behaves with transparency.

This issue is better explained in T81199: Some effects [bloom, smoke, fire, ..] still don't save in PNG with transparent background (occlusion vs. emission)