System Information
Operating system: Linux-5.13.0-51-lowlatency-x86_64-with-glibc2.31 64 Bits
Graphics card: AMD Radeon RX 6800 XT (sienna_cichlid, LLVM 14.0.6, DRM 3.41, 5.13.0-51-lowlatency) AMD 4.6 (Core Profile) Mesa 22.1.7 - kisak-mesa PPA
Rocm/HIP version 5.2.3
Blender Version
Broken: version: 3.2.2, branch: master, commit date: 2022-08-02 18:15, hash: rBbcfdb14560e7
Worked: none (but no issue on mac and window blender 3.2.2).
Short description of error
Complete display driver crash (need hard reboot the most of the time), frozen screen, no access to anything on the computer il try to rotate an object on viewport shading mode / object mode. No crash in viewport shading / edit mode.
Exact steps for others to reproduce the error
Load the attached "viewport_shading_crash.blend", setup cycles for GPU compute, go on viewport shading be sure to be in object mode and then try to rotate (MMB) the "Body_linnux" object. Same issue with roxm/hip install with dkms or --no-dkms.
It seems that yoou can get the same crash with default cube with any pbr material applied and subdivide the cube by, let say, 50.