System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.96
Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-22 21:54, hash: rBe9344d329ffa
Worked: it was last working as usual directly after brecht made this commit: https://developer.blender.org/rCd3895f168d4ffc620e57f09f733323cc9d8428d9 . I'm not sure at which point afterwards the issue was introduced, but I can't see any information in the release notes relating to it.
Short description of error
shadow catcher shadows no longer present on diffuse passes if shadow catcher pass is disabled.
Exact steps for others to reproduce the error
open file
go to the compositor
render still frame
click the left viewer (for the image pass), and then the right viewer (for the manually combined passes).
Because the shadow data is missing from the diffuse direct and indirect passes, the shadows are missing from the manually combined passes. Previously the shadow data would only be missing from the diffuse direct and indirect passes if the Shadow Catcher pass was enabled.





