Maniphest T101322

UV Seam Issues with Bevel Miter Outer Arc setting On
Closed, Duplicate

Assigned To
None
Authored By
Jonathan Truong (JonathanTRG)
Sep 24 2022, 10:02 AM
Tags
  • BF Blender
Subscribers
Jonathan Truong (JonathanTRG)

Description

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15

Blender Version
Broken: version: 3.3.0, branch: master, commit date: 2022-09-06 15:39, hash: rB0759f671ce1f
Worked: (newest version of Blender that worked as expected)

Short description of error
When Using the Bevel Modifier with "Miter Outer" on Arc, it creates an offset of the UV Seam and so an artefact of the Texture.
When applying the modifier, we can see that the Seam has offset from one polygon.

Exact steps for others to reproduce the error

  • Create on object with a stair like shape
  • Add a Bevel modifier to it
  • Change the "Miter Outer" setting in the "Geometry" tab from "Sharp" to "Arc"
  • UV Unwrap the Stair like shape (with seams, but it also works with Smart UV Project
  • Add a UV Grid to a texture and scale the UVs to have a better understanding of the issue


Event Timeline

Jonathan Truong (JonathanTRG) created this task.Sep 24 2022, 10:02 AM
Omar Emara (OmarSquircleArt) closed this task as a duplicate of T56625: Bevel modifier UV problem with corners.Sep 26 2022, 3:27 PM