System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94
Blender Version
Broken: version: 3.3.0, branch: master, commit date: 2022-09-06 15:39, hash: rB0759f671ce1f
Worked: (not tested in previous versions)
Short description of error
Linked object resets it's rotation after scene reopening and if it was rotated and animated - watch video for more:
Exact steps for others to reproduce the error
- Create an object, move it to the side and rotate at all axes
- Place rotation keyframe, and animate object rotation on another keyframe (not sure if it is important)
- Duplicate Linked (Alt+D) and left it on the same place
- Mirror object around world axis
- Save scene and then load it
- Original (or other linked object, depending on scene complexity and nuances) will lose its rotation.
Please watch new updated simplyfied demonstration of this issue below (no need to insert more than one keyframe or mirror)