Maniphest T101537

Regression: Crash render Cycles & Volume + Sky Texture on world shader
Closed, Archived

Assigned To
None
Authored By
Keir (KeirCB)
Oct 1 2022, 8:01 PM
Tags
  • BF Blender
  • Cycles
  • Render & Cycles
Subscribers
Germano Cavalcante (mano-wii)
Iliya Katueshenock (Moder)
Keir (KeirCB)
Philipp Oeser (lichtwerk)
Pratik Borhade (PratikPB2123)
Richard Antalik (ISS)

Description

System Information
Operating system: Windows 10
Graphics card: RTX 3070Ti

Blender Version
Broken: Blender 3.4.0, Commit date: 2022-09-30 22:40, Hash 206dead86058
Worked: 3.3.1 - However, render takes a very long time.

Short description of error

Crash render Cycles & Volume + Sky Texture on world shader

Exact steps for others to reproduce the error


Related Objects

Mentioned Here
rBd4d40f3b69d8: DNA: reduce size of Base struct
rBb14ad9114f1d: Fix: Mix node did not set clamp result correctly in versioning code
T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee)
rB206dead86058: Sculpt: Fix T101467: Improper vertex count in pbvh draw

Event Timeline

Keir (KeirCB) created this task.Oct 1 2022, 8:01 PM
Iliya Katueshenock (Moder) changed the task status from Needs Triage to Confirmed.EditedOct 1 2022, 8:47 PM
Iliya Katueshenock (Moder) added projects: Cycles, Render & Cycles.
Iliya Katueshenock (Moder) added a subscriber: Iliya Katueshenock (Moder).

I can't reproduce the error in another file. Your file creates a crash without any message even if you delete everything.

Keir (KeirCB) added a comment.Oct 2 2022, 2:28 AM

I have found that it only crashes while using CPU + GPU in both CUDA and OPTIX. CPU renders fine, GPU only renders fine.

Iliya Katueshenock (Moder) renamed this task from Cycles crash rendering point cloud to Regression: Crash render Cycles & Volume + Sky Texture on world shader.EditedOct 2 2022, 4:38 AM
Iliya Katueshenock (Moder) updated the task description.

I've lost rendering in T101448. It doesn't seem to be that hard to reproduce.

Iliya Katueshenock (Moder) added a comment.Oct 2 2022, 4:55 AM

@Keir (KeirCB) Can you reproduce this in today's build?

Keir (KeirCB) added a comment.Oct 2 2022, 6:44 AM

Yes, just tested and I get a crash. Do you want me to do some further testing?

Pratik Borhade (PratikPB2123) changed the task status from Confirmed to Needs Information from User.Oct 2 2022, 7:05 AM
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).

Thanks for the report. I've not been able to redo crash in recent 3.4 buildbot build (tried CPU+GPU combination too).
@Keir (KeirCB) could you upload file in which crash is replicable.
Unsure why report marked as confirmed. @Iliya Katueshenock (Moder), are you able to redo the crash? Let me know if I've missed anything from the report.

**System Information**
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.78
Iliya Katueshenock (Moder) added a comment.Oct 2 2022, 2:50 PM

@Pratik Borhade (PratikPB2123)
I was able to reproduce the crash on yesterday's version of blender. But I can't do it in the morning. Now I'll check again for the current

Iliya Katueshenock (Moder) added a comment.Oct 2 2022, 4:11 PM

I suspect that this was only reproduced in a debug build. I can't do today's build, so for now I think it needs confirmation. For me it doesn't reproduce anymore.

Also, @Keir (KeirCB) , can you tell if you have downloaded the latest version of the program? Do you have the latest drivers? Is your hardware recognized correctly?

Keir (KeirCB) added a comment.Oct 2 2022, 6:14 PM

I can confirm the crash on blender-3.4.0-alpha+daily.b14ad9114f1d.
Nvidia Studioo Driver Version: 517.4
I'm not sure what you mean by hardware recognized correctly. Both my GPU's are recognised by windows, however task manager isn't reporting them properly, it isn't displaying CUDA workloads since I updated the drivers, but the 3070Ti shows CUDA workloads in the 3D section of task manager. the 3070 Doesn't show any activity when rendering apart from the VRAM.

Keir (KeirCB) added a comment.Oct 2 2022, 6:17 PM

This crash occurs on my Bug_test2.blend but following the video it doent crash.

Keir (KeirCB) added a comment.Oct 2 2022, 6:29 PM

This is a crash report for a production file, This is the file i based my bug report off. Not sure if this is helpful.

Iliya Katueshenock (Moder) added a comment.Oct 2 2022, 9:22 PM

Today, the only version where I can confirm this is a debug full build.
Yesterday I tested it both in it and in other versions. But today it is not reproduced in today builds (there is a chance that I mixed something up, then I'm sorry).
I have no error log either in the form of a stack in the console, or a message, or a file. One possibility could be that my debugging side for Cycles doesn't see my CPU and GPU.


Given your new video card, I can only assume that this may be one reason. But that's just my skepticism. So until someone can replicate this in a daily build or someone from the developer checks your log, it's not like an unconfirmed bug.

Pratik Borhade (PratikPB2123) added a comment.Oct 3 2022, 3:08 AM
In T101537#1426585, @Keir (KeirCB) wrote:

This crash occurs on my Bug_test2.blend but following the video it doent crash.

Thanks for the update. I'm not sure where exactly Bug_test2.blend is uploaded. Could you reshare it? I can't find it in report description.

Iliya Katueshenock (Moder) updated the task description.Oct 3 2022, 9:04 AM
Keir (KeirCB) added a comment.Oct 3 2022, 5:16 PM

Sorry @Pratik Borhade (PratikPB2123), I was getting mixed up between bug reports, I was refering to the Point_Cloud_Crash.blend. I have just tested on d4d40f3b69d8 and the Point_Cloud_Crash.blend still crashes for me, I can reproduce it in a new file by adding a principled volume and sky texture to the world shader and renderig with OPTIX with CPU + GPU. The same process as seen in the video but using GPU at the end.

Iliya Katueshenock (Moder) added a comment.EditedOct 3 2022, 5:20 PM

Just to be more clear, for you I can reproduce it in a new file by adding a principled volume and sky texture... crash? In the process of testing, I noticed that this also happens with the noise texture. Maybe the texture sky is not to blame here.

Pratik Borhade (PratikPB2123) changed the task status from Needs Information from User to Needs Triage.Nov 25 2022, 11:53 AM
Pratik Borhade (PratikPB2123) added a comment.EditedNov 25 2022, 12:18 PM

@Keir (KeirCB) @Iliya Katueshenock (Moder) hi, can you still reproduce the crash in 3.4 beta?: https://builder.blender.org/download/daily/
Please also upload crash logs generated after the crash in Point_Cloud_Crash.blend: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#windows

Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).Nov 25 2022, 12:43 PM

No crash here

**System Information**
Operating system: Linux-6.0.5-200.fc36.x86_64-x86_64-with-glibc2.35 64 Bits
Graphics card: NVIDIA GeForce RTX 3080 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 520.56.06
version: 3.4.0 Beta, branch: blender-v3.4-release, commit date: 2022-11-24 16:55, hash: `rB959f3cd64502`
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).Nov 25 2022, 12:50 PM

To replicate, do I simply open the attached file and set the viewport for rendering with CPU + GPU?
If so, I can't replicate either.


**System Information**
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94
Iliya Katueshenock (Moder) added a comment.Nov 25 2022, 1:31 PM

Can`t confirm today (and in last 3.4, 3.5, debug 3.5)


Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49
Richard Antalik (ISS) added a subscriber: Richard Antalik (ISS).Nov 27 2022, 8:20 PM

Can't reproduce as well here on
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.40

Keir (KeirCB) added a comment.Nov 27 2022, 9:47 PM

Won't be able to test untill early December, this report could be closed and I'll open a new one if I can reproduce.

Iliya Katueshenock (Moder) closed this task as Archived.Nov 27 2022, 10:14 PM