Maniphest T101620

Blender eevee OpenVDB Rendering with other volume issue
Closed, Duplicate

Assigned To
None
Authored By
Hua Zhang (Haddas)
Oct 5 2022, 3:51 PM
Tags
  • BF Blender
Subscribers
Germano Cavalcante (mano-wii)
Hua Zhang (Haddas)

Description

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-05 00:42, hash: rBb804f925c70c
Worked: (newest version of Blender that worked as expected)

Short description of error
Use OpenVDB and with other volume object is correct showing on viewport, but in the rendering will have issue.
Also 3.3 have this problem too

Exact steps for others to reproduce the error
Import OpenVDB
Create a volume cube or/and import other VDB
Rendering

viewport

render

Event Timeline

Hua Zhang (Haddas) created this task.Oct 5 2022, 3:51 PM
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).Oct 5 2022, 8:47 PM

Thanks for the report, this looks like the same issue reported in T101402: Regression: when the scene has multiple volumes, some of them get wrong transformation in Eevee's render.
So I will merge the reports.