System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3080 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94
Blender Version
Broken: version: 3.3.1 Release Candidate, branch: master, commit date: 2022-10-03 11:17, hash: rBfb499916bb8f
Worked: Couldn't find a version where this worked (haven't tried versions before the change to geo nodes fields).
Short description of error
I've made a simple setup to randomize the vertex positions on a model. I'll attach a file with the node setup. Whichever vertices are at precise grid coordinates (up to cm level) don't get offset.
Exact steps for others to reproduce the error
I'll just attach an example file. The setup is nothing complicated, I'm just using three cubes to exemplify the issue. The center one is a default cube, the one on positive X has all the vertices slightly moved in edit mode so that all of them are not at precise grid locations, and the one on negative X has only one vertex slightly moved.
