System Information
Operating system: Windows 10
Graphics card: NVIDIA GTX 1070
Blender Version
Broken: 3.4.0 Alpha (prior to this 3.2.0)
Worked:
Short description of error
With transparency checked in Film dropdown, volumetric Sim. can be seen while rendered image is in progress, but upon saving the final frame, there's nothing. (No emission or density in principled volume node, all temperature and blackbody)
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Import VDB
added principled volume shader to VDB
only add temperature and black body adjustments
Check Transparent in Film column in render settings
Render image
Save as