System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.78
Blender Version
Broken: builds before rB22c3db72ca2f or apply D16206 on master
Worked: 3.3
First bad commit: {b5f7af31d6d474c3b455bacda079969fde7c0962}
Short description of error
I guess default face set for primitive meshes are missing.
Because calling Hide active face sets doesn't hide the mesh. It works though for Default cube
Exact steps for others to reproduce the error
- Open default scene
- delete cube and add new mesh
- Switch to sculpt mode
- Press ⇧+H to hide all face sets
Found this issue while bisecting T101699: Regression: Crash in sculpt mode using shift+h