Maniphest T101750

Hair curves are not showing the segments in every strand
Closed, Duplicate

Assigned To
None
Authored By
Michael Colina (MichaelBenDavid)
Oct 11 2022, 6:04 PM
Tags
  • BF Blender
Subscribers
Hans Goudey (HooglyBoogly)
Michael Colina (MichaelBenDavid)

Description

System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 517.40

Blender Version
Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: rBb292cfe5a936
Worked: (newest version of Blender that worked as expected)

Short description of error
Hair curves are not showing properly the segments in every strand

Exact steps for others to reproduce the error
-Grab a model and add empty hair

-Add with density or either add brush some hair strands with default settings except the length is decreased (which is working)

-Add more hair but with more segments for example 24, 50, and 100 were tested with same length as before (2 cm in my case)

-Comb the hair to see if the hair looks smooth on the subdivided strands (Hair fails to look smooth after increasing the default 8 segments, for example 24,50 or 100 of value i tried but doesn't change anything after adding more hair instead stays at 8 points when i comb it)

-Try converting the hair curves to hair particles to see if any change happens

-then go to particle edit mode and i notice that the segments are indeed there but look like this: seems that again the default segment count seems to remain in the strand but i can see the dots of the segments that i supposedly added before there but without any strand, but they are still deforming as i comb the hair from there...

Event Timeline

Michael Colina (MichaelBenDavid) created this task.Oct 11 2022, 6:04 PM
Hans Goudey (HooglyBoogly) closed this task as a duplicate of T96455: Render engine support for curves data-block.Oct 11 2022, 6:22 PM
Hans Goudey (HooglyBoogly) added a subscriber: Hans Goudey (HooglyBoogly).Oct 11 2022, 6:26 PM

Unfortunately this is a known to-do for curve (and particle hair) drawing. See the "Curve segment count" item in the task I merged this into.
Workarounds for now are to use cycles or convert the curve to a mesh for drawing.
Thanks anyway for the report.