System Information
Operating system: win 10-pro 64bit
Graphics card: NVIDIA GeForce RTX 3070
Blender Version
Broken: 3.3.1, b292cfe5a936, master, 2022-10-04
Worked: 3.0
Short description of error
Additional rotation transform is added to .glb export when an object has a 0 scale transform on the first frame of object animation. This was not an issue in prior versions of blender and exported properly. Old files, when opened in newer Blender builds are being exported at an angle for all objects that have a 0 scale first frame transform.
Exact steps for others to reproduce the error
Keyframe a 0 x scale transform on the first frame and 1 for all other frames. .glb is rotated at an angle upon export.