Maniphest T101874

Lost material in slot of Override Object
Closed, Duplicate

Assigned To
None
Authored By
Alfonso Annarumma (anfeo)
Oct 17 2022, 2:40 PM
Tags
  • BF Blender
Subscribers
Alfonso Annarumma (anfeo)
Germano Cavalcante (mano-wii)

Description

System Information
Operating system: Windows
Graphics card: Nvidia 960

Blender Version
Broken: 3.2.2, 3.3.0
Worked:

Short description of error
I have an object with some material slots.
Linking the collection with the object in the shot file and when I do the override, when I save an revert, the material slots are reassigned.

Exact steps for others to reproduce the error
Open the Shot_file.blend, make local the material for editing (click on the Chain Icon).
Save and revert, the Yellow material will be asseigned to the white.

Event Timeline

Alfonso Annarumma (anfeo) created this task.Oct 17 2022, 2:40 PM
Alfonso Annarumma (anfeo) updated the task description.Oct 17 2022, 2:46 PM
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).Oct 17 2022, 4:42 PM

This problem is similar to T101552: Library overrides does not work well with Materials., the difference is that the material there changes to another.
Basically the problem is that the support of materials in liboverride is still being worked on.
So I will merge the reports.

Germano Cavalcante (mano-wii) closed this task as a duplicate of T101552: Library overrides does not work well with Materials..Oct 17 2022, 4:42 PM