System Information
Operating system: Windows
Graphics card: Nvidia 960
Blender Version
Broken: 3.2.2, 3.3.0
Worked:
Short description of error
I have an object with some material slots.
Linking the collection with the object in the shot file and when I do the override, when I save an revert, the material slots are reassigned.
Exact steps for others to reproduce the error
Open the Shot_file.blend, make local the material for editing (click on the Chain Icon).
Save and revert, the Yellow material will be asseigned to the white.