Maniphest T101919

Adjusting Animation Track Total Amount No Longer Evenly Adjusts
Closed, Archived

Assigned To
None
Authored By
Bill Ortis (lionheart001)
Oct 19 2022, 4:27 AM
Tags
  • BF Blender
Subscribers
Bill Ortis (lionheart001)
Germano Cavalcante (mano-wii)

Description

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 522.25

Blender Version
Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: rBb292cfe5a936
Worked: (newest version of Blender that worked as expected)

Short description of error
Animation Adjustment of total Animation Key Frames Amount no longer 'scales'. For instance, if a birds wing animates to 100 with KF points of every 25, and you change the total amount in the 'END' window of the Animation Key Frames, the adjusted animation is no longer scaled. Its 'slices' the animation instead of reducing it as it did in past versions of Blender. Is this a bug or a new way of adjusting animations?

Exact steps for others to reproduce the error

  1. Select a part with several key frame points, or even one with just 1 and 50 or 1 and 2000, etc. This must be pre-animated.
  2. In Animation Window, tap on the yellow Animation strip to make it active so Active Strip window is on
  3. In Active Strip window, change END entry from high number to low number, such as 1000 down to 100, 2400 to 100.
  4. The result should be that all your key frame points are lost and you have sliced off the animation section instead of scaling it down. Usually in Blender, your adjusted total amount evenly scales down or up.

To get around this, I reopend the file in 3.2, adjusted all animations, then brought it back to Blender 3.3 and I was good to go.


I can upload the Blender scene if you like.

Related Objects

Mentioned Here
T101130: Regression: Scaling of NLA Strip Via S Hotkey Not Working
rBbd00324c264c: NLA: change behavior of 'Frame Start' / 'End' sliders

Event Timeline

Bill Ortis (lionheart001) created this task.Oct 19 2022, 4:27 AM
Germano Cavalcante (mano-wii) closed this task as Archived.Oct 19 2022, 5:23 PM
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).

It seems related to changes in rBbd00324c264c: NLA: change behavior of 'Frame Start' / 'End' sliders.

As mentioned in the Release_Notes:

The Frame Start / End sliders no longer stretch the timing of the strip. This can be done explicitly, as before, with the Animate Time settings.

So it seems intentional.
You can change the Playback Scale instead.

This also seems to be related to T101130: Regression: Scaling of NLA Strip Via S Hotkey Not Working.

So I'm closing the report. Thanks anyway.

Bill Ortis (lionheart001) added a comment.EditedOct 19 2022, 7:43 PM

eeks... I just tried this and it is not easy to do. Its like 'needle in a haystack' trying to get it to go from say 2400 KF total to 100 or 200 KF total.

:(

If I could be allowed to vote on this, I would vote for an easier way to make adjustments to the scale of the 'END' point so that its much easier, as it was before. My humble input.

Germano Cavalcante (mano-wii) added a comment.Oct 19 2022, 10:48 PM

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