Maniphest T102054

EEVEE - Different color managements causing crash with 4K+ textures
Closed, Resolved

Assigned To
Guilherme Emerich Setúbal (Senhor)
Authored By
Guilherme Emerich Setúbal (Senhor)
Oct 25 2022, 3:01 PM
Tags
  • BF Blender
Subscribers
Germano Cavalcante (mano-wii)
Guilherme Emerich Setúbal (Senhor)
Omar Emara (OmarSquircleArt)

Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 522.25

Blender Version
Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: rBb292cfe5a936
Worked: None

Short description of error
Textures greater or equal to 4K causes Blender to crash when using a custom color management.

Exact steps for others to reproduce the error

Change from Cycles to EEVEE, then go into material preview or rendered mode

Crash report:

Event Timeline

Guilherme Emerich Setúbal (Senhor) created this task.Oct 25 2022, 3:01 PM
Omar Emara (OmarSquircleArt) changed the task status from Needs Triage to Needs Information from User.Oct 25 2022, 3:15 PM
Omar Emara (OmarSquircleArt) added a subscriber: Omar Emara (OmarSquircleArt).

Can you attach the C:\Users\guilh\AppData\Local\Temp\blender.crash.txt file?

Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).Oct 25 2022, 3:19 PM

It seems to be the same problem as described in T101969: Eevee : Crash or glitches with new "Filmic sRGB" color space.
So it's already been fixed.

Please try the latest daily build: https://builder.blender.org/download/

Guilherme Emerich Setúbal (Senhor) closed this task as Resolved.Oct 25 2022, 11:48 PM
Guilherme Emerich Setúbal (Senhor) claimed this task.