Maniphest T102987

Not Rendering entire image
Closed, Duplicate

Assigned To
None
Authored By
Kalu (kalugra23)
Dec 7 2022, 2:57 AM
Tags
  • BF Blender
Subscribers
Alaska (Alaska)
Iliya Katueshenock (Moder)
Kalu (kalugra23)

Description

System Information Ryzen 5 3600 16gb ram
Operating system: Windows 10
Graphics card:Rtx 2060

Blender Version3.3.1
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (newest version of Blender that worked as expected)

Short description of error
When I render the Image 2 pieces of it partially load in and the rest turns black. I ran it multiple time but it didn't work. I doubt it is a ram error because when I was rendering the image it only took up 8 of the 16 GB.

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Event Timeline

Kalu (kalugra23) created this task.Dec 7 2022, 2:57 AM
Iliya Katueshenock (Moder) added a subscriber: Iliya Katueshenock (Moder).Dec 7 2022, 3:22 AM

I cannot confirm this for myself. That's +1 for being a bug. But I look at your picture, and it seems that this is not a bug. So not sure.

Alaska (Alaska) added a subscriber: Alaska (Alaska).Dec 7 2022, 4:53 AM

This is not a bug but a limitation of Blender Cycles.

When there are overlapping faces, sometimes they will render black. Where your render is showing up black, you have overlapping faces, which is causing the issues. Please delete those overlapping faces/objects to fix the issue.