System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 527.56
Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2023-01-16 11:23, hash: rB5320372c3452
Worked: None
Short description of error
When Applying "Make Instances Real" on a Geomery Nodes Modiffier that instances different object, it behaves strange and does not work as expected. It Instances itself to the positions of the actuall instances.
Right: The Geometry Nodes Object
Left: Two Objects that are being instanced.
After the Applying "Makei Instances Real" (I moved the objects away from each other for clarity)
Exact steps for others to reproduce the error
- Select "Instancer" Object
- F3
- Make Instances Real (Both Operators do the same)
Simple Setup:
For me this is a huge problem, because I think there is no other way to extract the instances from Geometry Nodes, so you can export them to other programs

