System Information
Operating system: macOS-13.1-arm64-arm-64bit 64 Bits
Graphics card: Metal API Apple M1 Pro 1.2
Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2023-01-20 04:20, hash: rB1e8cc72f85f0
Worked: NA
Short description of error
When the Metal GPU backend is used for the Blender UI, then the outline on the image in the video sequencer previewer appears distorted. This issue does not occur if the OpenGL backend is used.
| OpenGL | Metal |
The issue is with the Metal image showing a white line running from the centre of the image to the upper right. This is part of the "Image outline" provided by the Blender UI.
Exact steps for others to reproduce the error
- Open Blender on a Mac.
- Open the preferences window.
- In the System tab change the backend to Metal, save the preferences, then close and re-open Blender.
- In the newly opened Blender, select from the top left File -> New -> Video Editing
- Add a image or video to the time line.
- In the preview window found above the time line, you will see the image with the distorted outline. If you do not see the image or distorted outline, make sure you adjust the position on the time line so the current frame is over the image/video, and that you have the image or video selected in the time line.

