System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94
Blender Version
Broken: version: 3.4.0, branch: blender-v3.4-release, commit date: 2022-12-06 18:46, hash: rBa95bf1ac01be
Worked: (newest version of Blender that worked as expected)
Short description of error[[ URL | name ]]
After creating UVs for the object in the first image, I apply a Bevel modifier, and then the UVs are broken all over the place (second image).
Exact steps for others to reproduce the error
After creating UVs for the object in the first image, I apply a Bevel modifier, and then the UVs are broken all over the place (second image). This happens for any object when a bevel modifier is applied. UVs doesn't retain their original form and seams.
